Gestures: Shaking Up Mobile Interaction
Posted in: Observations
All this week various Punchcut team members will be guest blogging at the Adobe XD blog, Inspire. Below is an excerpt only.
Gestures are taking over. With accelerometers being packed into more and more consumer devices (think Wii remote, iPhone, digital cameras and a host of other electronics) designers are using physical motion as a basic component of interaction design. This is great stuff; rather than being limited to simple pointing and selection, we can now create richer UI experiences that respond to a broader range of physical interactions, such as tilting, spinning, waving and shaking.
Author Gabriel White continues to articulate the design opportunities and considerations at the Adobe Experience Design publication, Inspire.
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