Gabriel White Will Discuss
Gestural User Interface at SXSW
Posted in: Observations
Gestures are simply the way we interact with the natural world. Gabriel White, Punchcut’s Interaction Design Director will give a talk titled “Gestural UI: iPhone Taught Us Flick and Pinch. What’s Next?” at SXSW Interactive in Austin.
The Conference will take place March 13 to 17 in Austin, Texas.
// SESSION ABSTRACT
Gestures are simply the way we interact with the natural world. How can designers translate gestures into meaningful, engaging interactions with handheld devices? The talk will discuss current and emerging technologies like near field communications, proximity, accelerometer, and others. White will propose design principles that create fun experiences and deeper connections with users.
// SPEAKER
Gabriel White, Interaction Design Director, Punchcut
Gabriel is a seasoned interaction designer and world traveler. Currently Interaction Design Director at Punchcut in San Francisco, Gabriel was a Principal Designer at Frog Design, led design teams at Motorola China, visited Microsoft’s Research Lab in Beijing, and consulted in Australia.
With ten years’ experience in the design industry and a deep understanding of the mobile space, Gabriel is passionate about creating meaningful products and services that help improve people’s lives. He has written for ACM Interactions Magazine, and publishes regularly through his mobile design blog, Small Surfaces. Gabriel was the interaction design lead for Motorola’s MotoFone, a phone designed specifically for poor, non-literate people in developing countries.
// SESSION DETAILS
TITLE: Gestural UI: iPhone Taught Us Flick and Pinch. What’s Next?
DAY: Saturday, March 14, 2009
TIME: 3:30-4:30
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Gestural User Interface at SXSW
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